Wednesday, April 16, 2014

How to Utilize the Power and Limitations of School-Age Youth on YouTube in the classroom.


  
A major theme that has intersected throughout all of my classes this semester is Media’s influence on art making, specifically popular culture as a significant means of learning. As a result popular culture has made an impact on my artwork, and helped to expand my understanding of how humans understand and experience media’s influence on their lives. The insight I have gained from studying popular culture that I am particularly curious about is how the idealized representations shape and limit perceptions of reality. In relation to the k-12 classroom, I am interested in how to teach the deconstruction of popular cultures pedagogy.  However popular culture is not entirely bad, because it is a part of our world. We are almost constantly being exposed to it, and informal learning communities are now a large part of our lives. Unless, you move to a remote location underground and live without any form of connection to other human beings.
The two articles that I have read during this semester that really seem to discuss and explore how to deconstruct and benefit from popular culture are “Youth on YouTube as Smart Swarms “(Duncum, 2014) and “Teaching (Popular) Visual Culture: Deconstructing Disney in the Elementary Art Classroom” (Tavin and Anderson 2003). Paul Duncum (2014) summarizes the article as, “Viewing YouTube culture as a creative, collaborative process similar to animal swarms can help art educators understand and embrace youth's digital practices” (p.32). After comparing the similarities between school-age youth and animal swarms, Duncum (2014) points out that, “Smart swarms are not always smart” (p.35), similarly youth on YouTube also act this way, because of their age. However, he states that both the power and the limitations of youth on YouTube can offer opportunities for institutional education to remain relevant. He lays out steps as a guide for teachers to fallow on how to instruct their students on how to utilize basic filming and editing skills so that they can better articulate their intentions. The second step would be for students to upload their work onto YouTube and respond to the criticism of viewers with comments and/or with new productions. Third the teacher and class would need to write up rules of engagement to either discuss or censor the transgressive offensive material that occurs in popular culture. The last step is to make a point to let your students know that YouTube’s primary focus is to use the material that is created by its users as a billboard for advertisers, not as a means of self-expression. This last step discusses the idea that the primary educational task that needs to be addressed when working with popular culture, is to produce and prepare students to acknowledge the power of commercial interests and ambiguities.
The article mentioned earlier “Teaching (Popular) Visual Culture: Deconstructing Disney in the Elementary Art Classroom” (Tavin and Anderson 2003), relates to “Youth on YouTube as Smart Swarms “(Duncum, 2014). The steps that Paul Duncum provides for art educators to fallow when utilizing the power and limitation of popular culture are similar to the steps that Tavin and Anderson use in their article. In “Teaching (Popular) Visual Culture: Deconstructing Disney in the Elementary Art Classroom” Tavin and Anderson (2003) point out the idealized representations that can be a product of an oligopoly like Disney, and its ability to shape and limit perceptions of reality through those products. After bringing to light the power of Disney and the misrepresentations that occurs within their products, Tavin and Anderson provide an example of a lesson that was taught to fifth grade students on how to deconstruct popular visual culture in an art classroom. The teacher lead students in healthy critical thinking discussions by asking questions like, “How do you define stereotypes”? Then the students watched video clips from Disney movies, and the teacher lead more discussions by asking questions that pertained to the movies. This helped students to make connections between the stereotypes in their lives and what they might be seeing in popular culture. Once the students began to notice the misrepresentations the teacher assigned a project where the students created art that was in response to the stereotypes, and example from the lesson was the students created movie posters that illustrated their re-visioned movie. From my own inference of the two articles I think it would be beneficial to create a curriculum where the steps provided by the authors are incorporated from the articles. Below is a video from YouTube that could be a project that was created from the lesson.





Reference List


Duncum, P. (2014). Youth on YouTube as Smart Swarms. Art Education. 32-36

Tavin, K.M, Anderson, D. (2003). Teaching (Popular) Visual Culture: Deconstructing Disney in the Elementary Art Classroom. Art Education. 56, 21-24+33-35






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